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Empire at war forces of corruption units
Empire at war forces of corruption units











They rarely need to get within blaster range to do tremendous damage. They carry Grenade Launchers loaded with standard concussion grenade ammunition. Grenadier The Grenadier squad is a backup infantry unit. Stimpack: Increases the movement speed and damage dealt to enemies for a short while, but also damages the Grenadier Squad when used.They carry modified Disruptor Rifles that can be instantly switched between disruptor and standard blaster ammunition. Mercenary Assault Squad These guys are the basic infantry units of Tyber Zann's ground forces. When you're done here, be sure to check out our interviews with lead designer Chris Rubyor and intergalactic crimeboss Tyber Zann. Today we're taking a look at the ground units that the Zann Consortium will use to enforce their will throughout the galaxy.īe sure to come back in the next few weeks for a complete rundown of all of the Zann Consortium's heroes and space units and the new toys available to Rebel and Imperial players. To help players get a sense of the practical nature of Zann's units, we're Petroglyph provided us with a comprehensive rundown of the entire roster. Petroglyph's upcoming expansion, Forces of Corruption, creates an entirely new faction, the Zann Consortium, with its own set of units. The iconic units of the Empire and Rebellion are instantly identifiable to anyone who has even the most tenuous understanding of popular culture. Having the chance to lead Stormtroopers and X-Wings into battle in Petroglyph's Star Wars: Empire at War was a dream come true for most RTS gamers.













Empire at war forces of corruption units